# FrameNormalizerConfig

<a id="framenormalizerconfig"></a>

# FrameNormalizerConfig

```cpp
#include <icy/vision/framenormalizer.h>

struct FrameNormalizerConfig
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:31](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L31)

The frames a [FrameNormalizer](https://auscaster.com/icey/docs/api-reference/icy-vision-FrameNormalizer.md#framenormalizer) produces: their source and stream IDs, size and pixel format. A zero size or empty format keeps the decoded frame's own.

## Public Attributes

| Return | Name | Description |
|--------|------|-------------|
| `std::string` | [`sourceId`](#sourceid)  |  |
| `std::string` | [`streamId`](#streamid)  |  |
| `int` | [`width`](#width-3)  |  |
| `int` | [`height`](#height-3)  |  |
| `std::string` | [`pixelFmt`](#pixelfmt-2)  |  |

---

<a id="sourceid"></a>

### sourceId

```cpp
std::string sourceId
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:33](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L33)

---

<a id="streamid"></a>

### streamId

```cpp
std::string streamId
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:34](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L34)

---

<a id="width-3"></a>

### width

```cpp
int width = 0
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:35](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L35)

---

<a id="height-3"></a>

### height

```cpp
int height = 0
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:36](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L36)

---

<a id="pixelfmt-2"></a>

### pixelFmt

```cpp
std::string pixelFmt
```

[Defined in src/vision/include/icy/vision/framenormalizer.h:37](https://github.com/auscaster/icey/blob/main/src/vision/include/icy/vision/framenormalizer.h#L37)
